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This Minecraft tutorial explains how to use the /replaceitem command with screenshots and step-by-step instructions.
You can use the /replaceitem command to instanty replace one item with another item. You can replace armor items worn, weapons held in your hands, items stored in chests and items in your inventory/hotbar. This is a great way to quickly put armor on a player during a Minecraft battle or change out a worn out weapon.
Let’s explore how to use this cheat (game command).Supported Platforms
The /replaceitem command is available in the following versions of Minecraft:PlatformSupported (Version*) Java Edition (PC/Mac)Yes (1.8) Pocket Edition (PE)Yes (1.0.5) Xbox 360No Xbox OneYes (1.2) PS3No PS4Yes (1.14.0) Wii UNo Nintendo SwitchYes (1.5.0) Windows 10 EditionYes (1.0.5) Education EditionYes (1.0.18)
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.Requirements
To run game commands in Minecraft, you have to turn cheats on in your world.ReplaceItem Command
*Java
*PE
*Xbox
*PS
*Nintendo
*Win10
*EduReplaceItem Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.13, 1.14, 1.15 and 1.16, the /replaceitem command has different syntaxes depending on what you would like to do. Live dealer blackjack casino.
To replace a block with another item:Slot Mob
To replace an entity’s item with another item:
In Minecraft Java Edition (PC/Mac) 1.8, 1.9, 1.10, 1.11 and 1.12, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*pos or x y z is the x y z coordinate of the block to replace.
*target or targets is the name of the player (or a target selector) that you wish to replace an item for.
*
slot is the type of slot and slot number that you wish to replace the item for. It can be one of the following (Note: the first column in the table shows the slot value in Java Edition 1.13 and the second column shows the slot value in Java Edition 1.8-1.12):slot (1.13,1.14)slot (1.8-1.12)Descriptionarmor.chestslot.armor.chestReplace the chest armor item on a player, mob or armor standarmor.feetslot.armor.feetReplace the feet armor item on a player, mob or armor standarmor.headslot.armor.headReplace the head armor item on a player, mob or armor standarmor.legsslot.armor.legsReplace the leg armor item on a player, mob or armor standcontainer.numberslot.container.numberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)enderchest.numberslot.enderchest.numberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)horse.armorslot.horse.armorReplace the armor on a horsehorse.chestslot.horse.chestReplace the chest on a horse, mule, donkey, or llamahorse.saddleslot.horse.saddleReplace the saddle on a horse, mule or donkeyhorse.numberslot.horse.numberReplace an item in the chest of a mule, donkey or llama
(number between 0 and 14 to indicate the slot position in the chest)hotbar.numberslot.hotbar.numberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)inventory.numberslot.inventory.numberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)villager.numberslot.villager.numberReplace an item for a villager
(number between 0 and 7)weapon.mainhandslot.weapon.mainhandReplace the weapon held in the main hand of the player or mobweapon.offhandslot.weapon.offhandReplace the weapon held in the offhand of the player or mob
*item or itemName is the name of the replacement item (See Minecraft item Names).
*count or amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*dataTag is optional. It is the data tag that you want to set for the replacement item. It is a compound NBT tag such as {Potion:harming}.ReplaceItem Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE), the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft PS4 Edition
In Minecraft PS4 Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Education Edition
In Minecraft Education Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.Examples
*Java
*PE
*Xbox
*PS
*Nintendo
*Win10
*EduExample in Java Edition (PC/Mac) 1.13, 1.14, 1.15 and 1.16
To replace the head armor item with an iron helmet for the player called DigMinecraft:
To put a saddle on all donkeys:
To replace the weapon in the main hand of all drowned with a trident:
To put a diamond_pickaxe in the first slot of a chest (the chest is directly below you):Example in Java Edition (PC/Mac) 1.11 and 1.12
To replace the chest armor item with a diamond chestplate for the player called DigMinecraft:
To put a saddle on all mules:
To replace the weapon in the main hand of all zombies with a feather:
To put iron boots in the first slot of a chest (the chest is directly below you):Example in Pocket Edition (PE)
To replace the chest armor item with a diamond chestplate for the player called DigMinecraft:
To put a diamond sword in the third slot of a chest that is located at the coordinates (22, 64, 36):Example in Xbox One Edition
To replace the feet armor item with diamond boots for the player called DigMinecraft:
To put a trident in the seventh slot of a chest that is located at the coordinates (4, 68, 123):Example in PS4 Edition
To replace the chest armor item with a golden chestplate for the player called DigMinecraft:
To put a honey bottle in the third slot of a chest that is located at the coordinates (19, 65, -10):Example in Nintendo Switch Edition
To replace the head armor item with an iron helmet for the player called DigMinecraft:
To put an iron pickaxe in the first slot of a chest that is located at the coordinates (-12, 70, 5):Example in Windows 10 Edition
To replace the item in the third slot of the hotbar with a golden pickaxe for all players:
To put an iron sword in the second slot of a chest that is located at the coordinates (8, 69, 22):Example in Education Edition
To replace the item in the sixth slot of the hotbar with a golden pickaxe for all players:
To put a diamond chestplate in the first slot of an enderchest that is located at the coordinates (208, 69, 41):How to Enter the Command1. Open the Chat Window
The easiest way to run a command in Minecraft is within the chat window. The game control to open the chat window depends on the version of Minecraft:
*For Java Edition (PC/Mac), press the T key to open the chat window.
*For Pocket Edition (PE), tap on the chat button at the top
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This Minecraft tutorial explains how to use the /replaceitem command with screenshots and step-by-step instructions.
You can use the /replaceitem command to instanty replace one item with another item. You can replace armor items worn, weapons held in your hands, items stored in chests and items in your inventory/hotbar. This is a great way to quickly put armor on a player during a Minecraft battle or change out a worn out weapon.
Let’s explore how to use this cheat (game command).Supported Platforms
The /replaceitem command is available in the following versions of Minecraft:PlatformSupported (Version*) Java Edition (PC/Mac)Yes (1.8) Pocket Edition (PE)Yes (1.0.5) Xbox 360No Xbox OneYes (1.2) PS3No PS4Yes (1.14.0) Wii UNo Nintendo SwitchYes (1.5.0) Windows 10 EditionYes (1.0.5) Education EditionYes (1.0.18)
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.Requirements
To run game commands in Minecraft, you have to turn cheats on in your world.ReplaceItem Command
*Java
*PE
*Xbox
*PS
*Nintendo
*Win10
*EduReplaceItem Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.13, 1.14, 1.15 and 1.16, the /replaceitem command has different syntaxes depending on what you would like to do. Live dealer blackjack casino.
To replace a block with another item:Slot Mob
To replace an entity’s item with another item:
In Minecraft Java Edition (PC/Mac) 1.8, 1.9, 1.10, 1.11 and 1.12, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*pos or x y z is the x y z coordinate of the block to replace.
*target or targets is the name of the player (or a target selector) that you wish to replace an item for.
*
slot is the type of slot and slot number that you wish to replace the item for. It can be one of the following (Note: the first column in the table shows the slot value in Java Edition 1.13 and the second column shows the slot value in Java Edition 1.8-1.12):slot (1.13,1.14)slot (1.8-1.12)Descriptionarmor.chestslot.armor.chestReplace the chest armor item on a player, mob or armor standarmor.feetslot.armor.feetReplace the feet armor item on a player, mob or armor standarmor.headslot.armor.headReplace the head armor item on a player, mob or armor standarmor.legsslot.armor.legsReplace the leg armor item on a player, mob or armor standcontainer.numberslot.container.numberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)enderchest.numberslot.enderchest.numberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)horse.armorslot.horse.armorReplace the armor on a horsehorse.chestslot.horse.chestReplace the chest on a horse, mule, donkey, or llamahorse.saddleslot.horse.saddleReplace the saddle on a horse, mule or donkeyhorse.numberslot.horse.numberReplace an item in the chest of a mule, donkey or llama
(number between 0 and 14 to indicate the slot position in the chest)hotbar.numberslot.hotbar.numberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)inventory.numberslot.inventory.numberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)villager.numberslot.villager.numberReplace an item for a villager
(number between 0 and 7)weapon.mainhandslot.weapon.mainhandReplace the weapon held in the main hand of the player or mobweapon.offhandslot.weapon.offhandReplace the weapon held in the offhand of the player or mob
*item or itemName is the name of the replacement item (See Minecraft item Names).
*count or amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*dataTag is optional. It is the data tag that you want to set for the replacement item. It is a compound NBT tag such as {Potion:harming}.ReplaceItem Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE), the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft PS4 Edition
In Minecraft PS4 Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.ReplaceItem Command in Minecraft Education Edition
In Minecraft Education Edition, the /replaceitem command has different syntaxes depending on what you would like to do.
To replace a block with another item:
To replace an entity’s item with another item:Definitions
*position is the x y z coordinate of the block to replace.
*target is the name of the player (or a target selector) that you wish to replace an item for.
*
slotType and slotId determine the type of slot and slot number that you wish to replace the item for. It can be one of the following:slotTypeslotIdDescriptionslot.armor.chest0Replace the chest armor item on a player, mob or armor standslot.armor.feet0Replace the feet armor item on a player, mob or armor standslot.armor.head0Replace the head armor item on a player, mob or armor standslot.armor.legs0Replace the leg armor item on a player, mob or armor standslot.chestnumberReplace an item in a chest
(number between 0 and 53 to indicate the slot position in the container)slot.enderchestnumberReplace an item in an ender chest
(number between 0 and 26 to indicate the slot position in the ender chest)slot.hotbarnumberReplace a hotbar item
(number between 0 and 8 to indicate the slot position in the hotbar)slot.inventorynumberReplace an inventory item
(number between 0 and 26 to indicate the inventory position)slot.saddle0Replace the saddle on a horse, mule or donkeyslot.weapon.mainhand0Replace the weapon held in the main hand of the player or mobslot.weapon.offhand0Replace the weapon held in the offhand of the player or mob
*itemName is the name of the replacement item (See Minecraft item Names).
*amount is optional. It is the amount of the replacement item. If you don’t specify an amount, it will default to 1.
*data is optional. It is the data value for the replacement item. It identifies the variation of the block if more than one type exists for that Item ID (See Minecraft Data Values).
*components is optional json.Examples
*Java
*PE
*Xbox
*PS
*Nintendo
*Win10
*EduExample in Java Edition (PC/Mac) 1.13, 1.14, 1.15 and 1.16
To replace the head armor item with an iron helmet for the player called DigMinecraft:
To put a saddle on all donkeys:
To replace the weapon in the main hand of all drowned with a trident:
To put a diamond_pickaxe in the first slot of a chest (the chest is directly below you):Example in Java Edition (PC/Mac) 1.11 and 1.12
To replace the chest armor item with a diamond chestplate for the player called DigMinecraft:
To put a saddle on all mules:
To replace the weapon in the main hand of all zombies with a feather:
To put iron boots in the first slot of a chest (the chest is directly below you):Example in Pocket Edition (PE)
To replace the chest armor item with a diamond chestplate for the player called DigMinecraft:
To put a diamond sword in the third slot of a chest that is located at the coordinates (22, 64, 36):Example in Xbox One Edition
To replace the feet armor item with diamond boots for the player called DigMinecraft:
To put a trident in the seventh slot of a chest that is located at the coordinates (4, 68, 123):Example in PS4 Edition
To replace the chest armor item with a golden chestplate for the player called DigMinecraft:
To put a honey bottle in the third slot of a chest that is located at the coordinates (19, 65, -10):Example in Nintendo Switch Edition
To replace the head armor item with an iron helmet for the player called DigMinecraft:
To put an iron pickaxe in the first slot of a chest that is located at the coordinates (-12, 70, 5):Example in Windows 10 Edition
To replace the item in the third slot of the hotbar with a golden pickaxe for all players:
To put an iron sword in the second slot of a chest that is located at the coordinates (8, 69, 22):Example in Education Edition
To replace the item in the sixth slot of the hotbar with a golden pickaxe for all players:
To put a diamond chestplate in the first slot of an enderchest that is located at the coordinates (208, 69, 41):How to Enter the Command1. Open the Chat Window
The easiest way to run a command in Minecraft is within the chat window. The game control to open the chat window depends on the version of Minecraft:
*For Java Edition (PC/Mac), press the T key to open the chat window.
*For Pocket Edition (PE), tap on the chat button at the top
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